Constructor

Connections

Wires connect blocks into a strategy layout. There are two types: block-input wires and chain wires.

Input wires

Input wires are wavy. They connect to the left or right side of a block and define its dependency on another block at the same point in time. The app inserts or connects required inputs automatically, for example:

  • A zone or level dropped onto the Whiteboard connects itself to Zone Touch, creating a touch entry automatically;
  • Trend connects to the first block. You define the subsequent connections yourself;
  • If there is one suitable source, it connects automatically. If there are several, you choose which source to use.

Zone Break is connected manually only: entering on a zone break is always your deliberate choice.

Chain

A chain connects to the top or bottom of a block and determines the direction and order of actions in the strategy.

Connection between blocksConnection between blocks
Connection between blocks Enlarge

Chain settings

Tap a chain to open its settings. Each connection has its own:

  • Chain lifetime in candles.
  • Trigger depth for moving to B/E or trailing;
  • Session for range wires;
  • For chains leading to Risk Management, an option to reduce risk to a set level.
  • Remove any chain using Remove Connection at the bottom.

If you cannot understand why the layout will not save, a missing wire is often the cause. Validation names the block and required connection when you save.